COCA-COLA CONCEPTS
To expand my creative skill set, I took on this project as a deep dive into open-source 3D tools. Using Blender as my primary modeling tool, I recreated the iconic Coca-Cola bottle with precise photo references and measurements to ensure accuracy.
The goal was to explore a new workflow, moving from 3D modeling in Blender to compositing in Adobe After Effects and Premiere. The result is a series of motion concepts that demonstrate how a single 3D asset can be re-textured and lit to create entirely different moods, reinforcing my belief that technical curiosity is essential to sharpening creative craft.
PERSONAL PROJECT
Role: 3D Modeler, Compositor, Animator 
Software Used: Blender 3D, Adobe Premiere, Adobe After Effects, Adobe Photoshop
How the 3D Model Could Be Used
Use on Social Media Channels
Use in a Commercial Product Shot
Use in Realistic Environments
How the 3D Model Was Created
Label Textures Applied to 3D Bottle Model Based on Usage

Wood Deck Texture used in Realistic Environment

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